Category Archives: Flash

New Vector Flash logo courtesy of

For a while now the has featured plain text in the banner in liu of a proper logo. E over at felt I needed a little more than a comic font on a flat field of color, and was gracious enough to come up with a fantastic new logotype for It screams with flavor and style and could not be a better fit for the brand. It gives me a playful, coffee-house feeling while yet maintaining a certain sophistication. Read more to see a side by side comparison.

Some have said they do not remember the old logo (it had so much impact apparently) so here is a side by side comparison of the old vs the new.

Old Banner

New Banner

What are your thoughts? Feedback is always welcome.

Flash is always better with zombies

Bum Lee's Deanimator, a great flash gameBum Lee’s website is chock full of great art. Besides being a talented illustrator, Lee also features a fine body of animations and shorts. I love the hard contrasting style he adopts in many of his animations. Its got a very euro-feel to it. He even has a Flash game. We all love those. Throw in some zombies and very smooth animtions and you have Deanimator. An online game and parody of Herbert West: Reanimator, serial short stories by H.P. Lovecraft.

Cpu-hungry Flash banners and the designers who love them

Catagory: FlashApparently this site’s flash banner consumes alot of cpu cycles and might turn some people off. I work hard on my Flash and do all I can to ensure viewers have a positive experience on this site. I cannot overcome bias against Flash, I can only present and package it in a way that will hopefully reach the most people. To this end I have added a control set to the header to control the animation. The icons in the top-right of the banner will now let you can stop play, skip and return to other animations. This both serves as a platform to display animations and allows users to stop the animation, should it become annoying. To free up more cpu I have set the wmode properties of the flash from Transparent to Opaque, as research shows transparency also increases the cpu usage. Other optimizations include trimming file sizes down another 12kb. All things considered I have managed to bring the cpu consumption down from ~24-28% to ~13-22% when a user stops the animation.