Falto la luz que tu belleza trae en mi vida. Adios. A flash animation that is one part poem, one part user experience. As you read through the poem you must click on visual elements in order to proceed onto the next stanza. Look for anything that changes your cursor from an arrow, to a… Read more »
Posts Categorized: Flash
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For a while now the Jefte.net has featured plain text in the banner in liu of a proper logo. E over at Ericart.com felt I needed a little more than a comic font on a flat field of color, and was gracious enough to come up with a fantastic new logotype for Jefte.net. It screams with flavor and style and could not be a better fit for the Jefte.net brand. It gives me a playful, coffee-house feeling while yet maintaining a certain sophistication. How do you like it?
Bum Lee’s website is chock full of great art. Besides being a talented illustrator, Lee also features a fine body of animations and shorts. I love the hard contrasting style he adopts in many of his animations. Its got a very euro-feel to it. He even has a Flash game. We all love those. Throw in some zombies and very smooth animtions and you have Deanimator. An online game and parody of Herbert West: Reanimator, serial short stories by H.P. Lovecraft.
Apparently this site’s flash banner consumes alot of cpu cycles and might turn some people off. I work hard on my Flash and do all I can to ensure viewers have a positive experience on this site. I cannot overcome bias against Flash, I can only present and package it in a way that will hopefully reach the most people. To this end I have added a control set to the header to control the animation. The icons in the top-right of the banner will now let you can stop play, skip and return to other animations. This both serves as a platform to display animations and allows users to stop the animation, should it become annoying. To free up more cpu I have set the wmode properties of the flash from Transparent to Opaque, as research shows transparency also increases the cpu usage. Other optimizations include trimming file sizes down another 12kb. All things considered I have managed to bring the cpu consumption down from ~24-28% to ~13-22% when a user stops the animation.