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Stolid Pug

Friday, March 24th, 2006

Needing to break out of some monotonous CSS work, I ventured back to illustration with a scorching hot new model: Pugbutt.

I am rather unimpressed with it, he lacks emotion. Maybe I’m my own worst critic – but this illustration is far from finished. It definately does not have the polish that my previous Yoshi illustrations carried.

Pugbutt v.02 Thumbnail
Click to enlarge

Is it the eyes? The shading? The lack of shading? Highlights? Shape? Back to the drawing board…

Happy Birthday to Mommy

Friday, February 24th, 2006

Happy Birthday Mommy!

Happy Birthday Christina
click to enlarge

Love,
Yoshi, Dita, Chica

New Vector Flash logo courtesy of Ericart.com

Friday, July 22nd, 2005

For a while now the Jefte.net has featured plain text in the banner in liu of a proper logo. E over at Ericart.com felt I needed a little more than a comic font on a flat field of color, and was gracious enough to come up with a fantastic new logotype for Jefte.net. It screams with flavor and style and could not be a better fit for the Jefte.net brand. It gives me a playful, coffee-house feeling while yet maintaining a certain sophistication. Read more to see a side by side comparison.

Vector World Map Illustrator Files

Tuesday, June 28th, 2005

Vector AI World MapsFlash projects always have me either searching for something I need, or having to redraw it in Illustrator and then import it into FlashMX. Considering how much Flash and illustration is on the internet, there is an amazing lack of vector AI files on the web for either download or purchase. EricArt has taken the time to draw a variety of world maps and provide them via TurboSquid for very reasonable rates. I would much rather spend 25 bucks than 5 hours of my time. If you know of other websites like TurboSquid that feature Adobe Illustrator AI files please let me know.

WordPress Identity Progression

Thursday, May 19th, 2005

Wordpress logo progressYesterday’s WordPress IRC meetup covered many topics. One of particular note, is the progress of their logo building and identity-forming process. After recieving input from the WP community over the last couple of weeks, Matt announced the final design choice during yesterday’s meet. Now that the vectors are in place, its time to give some color to the black and white logo. I’m guessing blue will be the obvious choice.

Birth and evolution of an illustrated character: Penny Arcade

Monday, May 16th, 2005

The Birth and evolution of an illustrated character - part two: Penny ArcadePenny Arcade is probably one of the most respected, copied and successful web-comics of late. Mike Krahulik (Gabe), and Jerry Holkins (Tyco) are the co-creators behind Penny Arcade. Their unabashed opinions are hurled with ferocious might on a daily basis as they openly attack their enemies with a salvos of biting humor and coarse language typically found on HBO or fervent internet bulletin boards. As all comic characters are prone to, Penny Arcade’s characters have undergone years worth of fine-tuning and their appearances have changed, subtly. This article attempts to trace the PA timeline and study the evolution of the Tycho and Gabe characters from internet doodles – to web mavens.

Flash is always better with zombies

Friday, May 13th, 2005

Bum Lee's Deanimator, a great flash gameBum Lee’s website is chock full of great art. Besides being a talented illustrator, Lee also features a fine body of animations and shorts. I love the hard contrasting style he adopts in many of his animations. Its got a very euro-feel to it. He even has a Flash game. We all love those. Throw in some zombies and very smooth animtions and you have Deanimator. An online game and parody of Herbert West: Reanimator, serial short stories by H.P. Lovecraft.

5 tips for good logos: Tip #3: Geometry Matters

Tuesday, May 3rd, 2005

Tip #3: Geometry MattersPut away that protractor, its not that kind of geometry. This third installment of 5 Tips for good logos isn’t going to teach you how to obtain the cosine of the adjacent angle but a simple knowledge of the four basic logo structures, how basic shapes can convey emotion, and proper logo proportions can go a long way towards a successful logo. Math wiz or not.

5 tips for good logos: Tip #2: Color need not apply

Thursday, April 28th, 2005

Tip #2: Color need not applyColor is not the answer. When designing your logo dont get hung up on color. While color is important, a good logo starts in black and white. The test of a good logo is stripping it of all its embellishments and color and resulting with a logo that is just as recognizable as before. Before you start trying Pantone after Pantone looking for the magic color that will “look right”, try reducing your logo to just black and white.

5 tips for good logos: Tip #1: Font First

Wednesday, April 27th, 2005

5 tips for good logos: Tip #1: Font FirstLogos are seen everywhere. Everyone’s got a logo. A company logo is the first line of communication with potential clients and peers, yet many logos just plain suck. This begs to ask: How do the popular brands everyone is familiar with come up with their logos? What makes a logo eye-pleasing? How can a logo created in the 1800′s still stand for a carbonated, delicious and refreshing soda? This is the first installment in this “5 tips for good logos” series.