Stolid Pug
Friday, March 24th, 2006
Needing to break out of some monotonous CSS work, I ventured back to illustration with a scorching hot new model: Pugbutt.
I am rather unimpressed with it, he lacks emotion. Maybe I’m my own worst critic – but this illustration is far from finished. It definately does not have the polish that my previous Yoshi illustrations carried.
Is it the eyes? The shading? The lack of shading? Highlights? Shape? Back to the drawing board…
Needing to break out of some monotonous CSS work, I ventured back to illustration with a scorching hot new model: Pugbutt.
I am rather unimpressed with it, he lacks emotion. Maybe I’m my own worst critic – but this illustration is far from finished. It definately does not have the polish that my previous Yoshi illustrations carried.
Is it the eyes? The shading? The lack of shading? Highlights? Shape? Back to the drawing board…
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Flash projects always have me either searching for something I need, or having to redraw it in Illustrator and then import it into FlashMX. Considering how much Flash and illustration is on the internet, there is an amazing lack of vector AI files on the web for either download or purchase.
Yesterday’s WordPress IRC meetup covered many topics. One of particular note, is the progress of their 

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Put away that protractor, its not that kind of geometry. This third installment of 5 Tips for good logos isn’t going to teach you how to obtain the cosine of the adjacent angle but a simple knowledge of the four basic logo structures, how basic shapes can convey emotion, and proper logo proportions can go a long way towards a successful logo. Math wiz or not.
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