18 Apr isoCubes – an isometric flash engine.
Based on an isometric flash engine by Eric Lin. Eric can code circles around me and I cannot take credit for his original idea and implementation. This is a work in progress as I attempt to make the grid user editable.
In other words, the user enters in the map matrix to control the map’s peaks and valleys. A possible engine for user editable maps for a Flash isometric, RTS-type game.
[kml_flashembed movie=”/repository/swf/isoCubes01.swf” /]